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D3xlessnin
Mapler
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Join date : 2010-03-06
Location : London

PostSubject: MOB GUIDE   Mon Mar 08 2010, 05:48

This is not absolute, this is only general.

01-10 | You can just do the qusts assinged to you... Or kill snails...

10-15 | Stumps in perion!

15-20 | This is a bit specialist... If your damage is good as is accuracy, green mushrooms!-
If this doesn't satisfy your thirst for blood, then try pig beach.

20-27 | If you have the option of win/win Ariant PQ, do that, if not, To wild boars with-
you!

27-35 | Tackle 'Fire Boars'! - I would rather reccomend Teddies, but it's a TADmore-
crowded

35-45 | Tick Tocks in Ludibrium! Or maybe you prefer Block Gollems. Pick whichever you
handle best

45-55 | Truckers! (Or STD's... not highly reccomended though)

55-70 | FoG, Gollem Dungeon, Mp3, And any Ghost Ship Map (Excluding GS1)

70-80 | Again, depending on your characters abilities... Pirates Den, in Herb Town, or-
Ghost Pirates in Ludibrium

80-100 | Would recommend Wolf Spiders or Dual Ghost pirates. (maybe Viks at 88 if you-
Can handle that)

100-115 | Squids / Gigs / Grims...

115 + | Skele's... Jr Newties... Grims...

king
-Nin-
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ThaLicker
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Age : 24
Location : Sweden

PostSubject: Re: MOB GUIDE   Mon Mar 08 2010, 05:50

Nin. For you that would be: lvl 0-10: Meh, wut?
Lvl 10-200 Angeo!
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D3xlessnin
Mapler
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Location : London

PostSubject: Re: MOB GUIDE   Mon Mar 08 2010, 05:52

ThaLicker wrote:
Nin. For you that would be: lvl 0-10: Meh, wut?
Lvl 10-200 Angeo!

LMAO
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ThaLicker
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PostSubject: Re: MOB GUIDE   Tue Oct 19 2010, 19:57

Btw, I reccomend (for sins and mages) Lvl 21-24 or 25 - Bubblings
Lvl 25 - 30 Ant tunnel (mini dungeon ftw!) Ant tunnel is for all classes!
Lvl 30 - LUDI! (ratz or teddies, chronos. Tick tocks can also work.)
40+ - Ludi pq if you has the skills^^ xD
50+ - Orbis PQ (I don't know how crowded it is these days) Or, go singa! MP3 is awesome for Flame wizards/clerics. I/L works there too, although I do not have any greater personal experience with this, it should prove efficient.
You can stay at MP3/GS2 until lvl 80 if you wish. Mostly, that goes for I/L mages, since they have Ice Strike and can kill at the whole map at once. Hermits leave this area when they get Shadow Partner up to lvl 10+, which should be about lvl 74-76. Recommended level is 75. There could still be a problem with damage, it WORKS for hermits to stay at this area until lvl 80.
Lvl 80+ - Death Teddies in Ludibrium, Harps, Vikings (solo only these days), Wyverns.
This is as far as I have the energy to write now, I'll expand it some day. Razz
*Lick*
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